You’re saying sorry too much
Saying sorry is a good habit, but saying it too much is the contrast. Sometimes, we apologize too much and it affects your presence. Replace sorry with a better phrase will make your ideas more compelling and show up stronger.
2020 Thoughts
✦ September
To be a good designer
One of the biggest lessons I learned this year is the power of confidence, for a designer.
Things I wish I knew when I started designing
5 years in the design field is not too long. But it gives me many lessons that if I knew about it before, it will be a better designer than I am today.
Get a job as a product designer whithout going to design school
I got my job as a designer without going to design school. This is a guide to teach yourself design.
Designer’s guide for designing for performance
Performance is a shared responsibility and everyone on your team impacts it. Considering performance when making design decisions will have an enormous impact on your users.
The function of beauty
We got so carried away with the idea of functionality, we lost sight of who we were designing for in the first place, humans
Keep a hero file and steal like an artist
How to find your own design style at the early stage of your design career.
Lessons from the movie “Schindler’s List” by Steven Spielberg
Everything I learned I learned from the movies.
In a digital world, don’t forget to use your digits
Don’t let cool digital tools and the noisy world bury your creativity.
The secret of writing
What’s the primary purpose of your headline, your graphic, your font, and any other part of the writing?
2019 Year in review
End of a decade, the 2010s, the new one is coming, 2020s. What had passed last year?
Jakob’s law
One of the most basic and common principles of UX
Can’t get good ideas? Come up with some bad ones
It’s your brain trying to protect you from harm, from coming up with ideas that is embarrassing and stupid and could cause you to suffer pain. The way you shut off is by forcing the brain to come up with bad ideas.
The designer’s job is both doing and thinking
What if one day you don’t have anything to deliver? It happens very often on a product team, what would you feel?